Hey there, fellow agents! Just last night, I was diving back into the game, and guess who's back on the roster? That's right, our brilliant German engineer, Killjoy, is back in action! Riot Games pulled a quick all-nighter to patch things up after a pretty wild week. I mean, imagine trying to hold a site, and out of nowhere, you're taking damage from a turret you can't even see—talk about a headache! It’s good to have things back to normal.
The Under-Map Turret Saga
So, here's the scoop on what went down. Earlier this week, Killjoy got temporarily benched because of a nasty exploit involving her signature Turret. You know, that cute little automated sentry she plops down to watch our backs? Well, some clever agents figured out how to place it underneath the map. Crazy, right?
Normally, that Turret is a lifesaver. It pings you when enemies are creeping up and even chips away at their health, forcing them to deal with it. But when it's hidden under the floor... well, it becomes a ghost. It still does its job—alerting the team and dealing damage—but enemies couldn't shoot it because they couldn't see it! It was like playing against an invisible, angry Roomba. Thankfully, Riot's crew worked their magic and patched that hole right up. As of last night, the Turret is back to behaving properly, sitting pretty where we can all see (and destroy) it.

The Omen & Sage Pre-Round Shenanigans
But wait, there's more! While they were fixing Killjoy, Riot also tackled another cheeky bug—a tag-team exploit between Omen and Sage. This one was all about the pre-round buy phase. You know those barriers that keep us in our spawn areas until the round starts? Well, Sage found a way to wedge her Barrier Orb wall so that part of it was inside the barrier and part was outside.
Here’s where Omen came in. With a teammate pressed right up against the zone barrier, Omen could use his Shadow Step to teleport directly in front of them. This effectively yoinked him outside the spawn barrier before the round even began! He could just... wander the map, scouting or setting up in places he absolutely shouldn't be. Not exactly fair play, if you ask me.
Riot's solution was pretty straightforward. They've temporarily disabled Sage's ability to cast her Barrier Orb during the pre-round phase. Their official word was that Omen was using it to "teleport to inappropriate locations," which is putting it mildly. So, for now, no more early wall shenanigans. Both Sage and Omen should be playing by the rules again.
What's Working Now & What's Next
According to Riot, with these fixes, Killjoy, Sage, and Omen are all "working as intended." It's a relief to have the playing field leveled again. No more getting zapped by phantom turrets or finding an Omen already camping heaven before you can even buy a rifle.
Looking ahead, the next big update on the horizon is likely to be patch 1.13, expected in the coming weeks. The buzz is that it's going to include more tweaks aimed at ranked play. A game producer recently confirmed they're working on additional changes to help combat smurfs in lower-ranked competitive matches. You know, those high-skill players hanging out in lower ranks, making life... interesting for the rest of us. More tools to ensure fair matches are always a welcome sight.
So, there you have it! A quick but crucial hotfix to keep our tactical shooter running smoothly. It's impressive how fast the team can identify and squash these bugs. Now, if you'll excuse me, I've got a Killjoy to lock in and some properly placed turrets to set up. See you on the battlefield!
P.S. Remember, agents, fair play makes for the best matches. Let's keep it clean out there!