Alright, folks, gather 'round the digital campfire because the rumor mill is churning out some juicy bits! It seems the supposedly secretive patch notes for the upcoming Valorant 2.07 Update have decided to take an unscheduled vacation online. Thanks to the ever-watchful eyes of leakers, we're getting a sneak peek at what Riot Games might have cooking for agents and their shenanigans. Remember, this is all from the land of leaks, so take it with a grain of salt, but boy, does it sound like a spicy one. If you thought the returning Night Market was the only excitement, well, you might want to buckle up.

Agent Updates: The Cosmic and the Chaotic
First up, let's talk about the celestial manipulator herself, Astra. It appears her Gravity Well is getting a serious upgrade in the annoyance department. Previously, it was just a pesky pull. Now? It's a certified defuse disruptor. The leaked notes suggest the ability will now yank agents who are bravely (or foolishly) trying to defuse the Spike right out of position. And if they get pulled out of range? Boom—defuse interrupted. Imagine the sheer panic of a Sova, fingers flying, only to be yoinked into the air by cosmic forces. Rude, Astra. Very rude.
Meanwhile, Raze is about to become a lot less sneaky. Our explosive enthusiast is getting audio cues added to indicate when she's boosted into the air using her Blast Pack. No more silent rocket jumps from out of nowhere! Additionally, the visual effects for her Showstopper (that's her ultimate rocket launcher, for the uninitiated) and other explosions are being tweaked. The goal? To make them less of a screen-filling light show and clear out faster, so you can actually see what you're shooting at. It's a quality-of-life change for everyone who isn't Raze.
And let's not forget Viper. The toxic controller is getting a bug fix that's more significant than it sounds. There was an issue where calculating lethal damage on players with armor who were under her decay effect could get... weird. The most notable example? A Marshal shot on a target decayed to 50 health would leave them at a sliver of life (1 HP) instead of finishing the job. That's a feels-bad moment if there ever was one. No more miraculous survivals thanks to a math error!
The Little Things That Matter
Beyond the agent tweaks, the leaks point to some general Quality of Life improvements. The ping wheel selection tool is getting an upgrade to feel more predictable. Goodbye, accidental 'Enemy Here' pings when you meant 'Going Here'! Also, Cypher's Tripwires will now display to Observers (like casters or spectators) in their associated team color. A small change, but it makes watching pro play just a tad clearer.
Bug Squashing Bonanza 🐛
The developers seem to have been busy with the fly swatter, as the list of fixes is delightfully long and specific. Here's a highlight reel of the weird and wonderful bugs getting the boot:
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Yoru can no longer plant the Spike after using Gatecrash while his Dimensional Shift is active. Sorry, dimension-hopping planters, your loophole is closed.
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Astra won't see a mysterious unintended dome in the sky anymore when she comes out of Astral form while Omen is using his ultimate. The cosmos is confusing enough without phantom architecture.
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Placing Killjoy's Turret right next to Sage's Barrier Orb will no longer sometimes cause the orb to spontaneously break. No more accidental friendly fire from gadgets!
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Cypher is banned from placing his Spycam inside his own Cyber Cage projectiles. No more hidden cameras in smokes, you sneaky informant.
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Killjoy's Alarmbots, once disabled and then re-enabled, will stop chasing targets that ran by them ages ago. They'll have a bit of short-term memory loss, which is probably for the best.
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Skye's Guiding Light won't appear to dive underground when thrown directly down. The hawk prefers the sky, after all.
Competitive & Social Glitches Fixed
For the ranked grinders, there's good news too. The Competitive scene gets some polish with fixes for localization issues in the server selector and promotion screen. The Match History filter, which was apparently doing its own thing, should now function correctly.
On the Social side, several frustrating bugs are addressed:
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Players will no longer need to restart the entire client to remove a competitive queue restriction once it's over.
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Some players who went AFK after a match ended during a remake will now rightly face penalties.
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Russian keyboard users should have their party push-to-talk issues resolved.
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Players switching to a Thai keyboard won't find their voice chat settings mysteriously reset.
When's the Party?
Based on the leaks, the expected release date for this chaotic bundle of updates is Tuesday, April 13. Of course, since this info came from a back alley and not the official Riot bulletin board, things are subject to change. But if history is any guide, where there's smoke from leakers, there's usually a patch fire from Riot soon after.
So, there you have it. A potential look at a patch that makes Astra a defender's nightmare, gives Raze's enemies a fighting chance, and sweeps up a whole host of quirky bugs. Whether you're a strategic controller main or a duelist who lives for chaos, the 2.07 update seems poised to shake things up. Keep your eyes peeled for the official notes, and until then, may your Gravity Wells be strong and your bugs be few! 😉