Hey everyone, as a dedicated gamer, I can't help but be thrilled by the latest news! I remember back in early 2023, Valorant and Pokémon Unite were finally approved for release in China alongside 44 other international games. Fast forward to now, 2026, and reflecting on that moment still feels monumental. It wasn't just about adding two more titles to the library; it was a significant shift for the entire Chinese gaming landscape. After an 8-month freeze on licensing for foreign games, the National Press and Publication Administration (NPPA) reopened the gates, allowing these beloved titles to find a legal home. For players like us, it meant finally diving into Valorant's precise tactical shooter action and Pokémon Unite's strategic team battles without barriers. The timing was almost poetic, offering a new sanctuary for players, especially considering the void left by other major services shutting down around that period.

I recall the buzz when the approvals were announced. Valorant, which had already cemented itself as a global esports powerhouse and one of the most popular PC games, was finally coming. Its journey to consoles was just beginning back then, hinting at even broader success. And Pokémon Unite? It was absolutely thriving, having surpassed 70 million downloads on Switch and mobile by 2022, with developers constantly rolling out fresh updates and new Pokémon. The prospect of bringing these games to China's massive player base was a game-changer—literally. It promised to expand the communities, fuel esports growth, and give millions of us a chance to compete and connect on a global stage. The excitement was palpable, even though we had to wait patiently without a specific launch date initially.
Let me break down why this was such a big deal for us players:
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Community Expansion: We knew the Chinese player base was huge and passionate. Integrating it meant larger tournaments, more diverse strategies, and a livelier ecosystem for both games. 🎮
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Filling the Void: With some major gaming services halting in China around that time, players were actively seeking new worlds to explore. Valorant and Pokémon Unite arrived as perfect, high-quality alternatives.
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A Positive Signal: The licensing approval itself was a hopeful sign. It suggested a more open environment for international games, promising more variety and access for us in the future.
The list of approved games was impressive, too! Alongside our two headline titles, gems like Gwent: The Witcher Card Game and the brilliant roguelike survival horror Don't Starve also got the green light. It felt like a curated festival of global gaming was coming to our doorstep.

Looking back from 2026, the impact is clear. Valorant's arrival capitalized perfectly on the tactical shooter demand. With the game already boasting over 20 million active players monthly back then, its free-to-play model on PC was a perfect fit. Now, several years later, its presence has deeply influenced the regional esports scene. Similarly, Pokémon Unite, being free on mobile and Switch, achieved incredible accessibility. Its team-based, objective-focused MOBA gameplay resonated deeply, creating a vibrant and sustained community that continues to grow today.
In essence, that 2023 approval wasn't just a news bulletin; it was the start of a new chapter. It connected us to global gaming conversations and competitions in a more direct way. It proved that great games can transcend borders, and as players, we're the ones who ultimately benefit from that connectivity. The legacy of that moment is the thriving, competitive, and incredibly fun communities we're a part of today. Here's to many more years of epic plays! 🏆